Hello,
I was looking where the armored-swordman came from and I noticed that the use XML
to store information about the game.
http://glest.wikia.com/wiki/Modify_Glest
The file structure above shows some of the details
http://glest.wikia.com/wiki/Unit_name.xml
http://glest.wikia.com/wiki/Upgrade_name.xml
http://glest.wikia.com/wiki/Faction_name.xml
http://glest.wikia.com/wiki/Resource_name.xml
http://glest.wikia.com/wiki/Tech_name.xml
For example DOOM uses a PK3 file format which is nothing more that a ZIP file renamed.
They store everything in there:
Sounds, mesh, textures, maps,particles,etc.
I know python-ogre uses zip packages to compress and/or group things.
I do like this. It keeps the number of files small.
what are your thoughts on zip and xml?
thanks,