Hi everybody,
I just finished a player model i was workin on for the last days and want to take it as the player model. It is modeled in Blender and now it is time to add some bones and animation. This is my first attempt on skeletal animation for a 3D-engine so could you, the devs, please post some data like how many bones your models have that are already in the game, How many frames is your walkcycle using.
Thank you in advance
Greetings
Silentpolygon
(I willl post Images of the model later on)