I've mostly got a grip on the next two releases-- I'm hoping for one every 1-2 months. The current release I'm working on has three major parts. Fixing or revamping things that were broken due to the major refactoring that went into version 0.3, making the persistence layer less brittle (I haven't had issues, but let's just say it's not ACID compliant
), and lots of bugfixing. You can check out the
roadmap section of trac for finer detail.
The biggie in the release after that is fixing up load balancing. Other big (but less interesting things) are revamping the event system, and extending user admin tools. Beyond that, there's quite a few tickets in the backlog milestone that will get stuffed into future releases. I also can't promise things won't get shifted around between releases.
On a larger scale, my old roadmap got thrown out the window when I decided to switch to open source, so I'm still working on that one.
By the way, do let me know if you want to get access to file bugs and edit wiki pages. I only disable that to prevent spam. You'd just have to click the register button on the wiki and let me know the username.
Also, some of the features in the video are available in the latest SVN checkout. The repository is
located here. The in game editor, unfortunately, is still fairly broken, but that's something that I'll be working on fixing soon.