Hello,
I was looking at the armored-swordman.mesh
I tried to import it into blender. I had to tweak the XML but I got it to import somewhat.
I did noticed that the mesh is about 100 times bigger than normal size.
The name of the material is Standard_1 which called from within armored-swordman.material
The importer did not like this entry
<submeshnames>
<submeshname name="armored_swordman" index="0" />
</submeshnames>
What is this used for?
The skeleton has the following actions
idle
jump
kick
walk
wave
I do not know if Ogre is case sensitive in regards to the actions.
I have seem them with the first letter capitalized. Anyway.
The skeleton imported oddly like this picture shown here.
http://img34.picoodle.com/img/img34/9/9 ... b0aad9.png
Perhaps it would be easier to import from the original format to blender.
I would like to try that. Where can I get the original files? SVN?